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Channel: Baker’s Dozen – Insomniac Games
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You got questions… we got answers

It’s a new year, and a new decade so in honor of that, we are starting something new here as well. HOORAY! Welcome to the inaugural edition of a new blog here on the Insomniac Games website, called...

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Booth 2312….

Well…the first posting went well! Got positive responses, so I see this as a smashing success!! I’m really excited to be writing this next blog posting – and I feel more in the groove, I kind of get...

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The Calling Card

Recruiting can be a shocking, interesting, fascinating and always entertaining aspect of my job. Add in the creative and the artistic elements, and you have a fantastic storm that is recruiting in the...

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What TO DO – if you want to get a job in gaming

Insomniac Games’s HR guru Angela Baker blogs about working in the industry, getting jobs, dealing with recruiters and all sorts of other cool things that are great to know if you are considering a...

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Etiquette Matters!

Etiquette.  It may seem old fashioned, and maybe some of the ways that etiquette is thought of are antiquated, but there is still a reason why it is around.  Etiquette here at Insomniac Games includes...

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Part Deux for Etiquette 101

Last time I talked about etiquette for interviewing.   Topics were – what to wear, how early is “too early”, etc.  In my follow up  – I’d like to put my two cents in on some other  tips/tricks/nuggets...

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Booth #2536, 10,000 resumes and you…

Is it the most wonderful time of the year?  I think it might just be.  It’s GDC time again!  How does this happen?  It seems like we just closed the booth, packed it up, got the labels on the cases, …...

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How I got into the Games Industry…

Often at shows, or in chatting with candidates here at Insomniac, people ask “How did you get into the game industry?” It’s becoming more and more a common question – and I’m not sure if I should be...

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Interns Are in the Air

It's been a while... way too long- sorry about that. Where does the time go? I feel like we just got back from our year end break, and here it is almost Memorial Day. (Notice I’m giving props to the...

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Dropping the F-Bomb…

It’s been forever since I last wrote. No excuses. Just got busy. Maybe that is an excuse in itself- but I’m really working on getting back into the blogging game, and sharing a bit of my small corner...

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Why Test?

It’s a common question that we get a lot at shows and from candidates themselves... "What is the deal with the test? Why do you test?" Or "Hey, I'm a senior – why should I have to test?" Well, here are...

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How I Screwed Myself Out of a Job at Insomniac Games

Hiring is always a battle of good and evil. It’s trying to find the best candidate for the spot. Hiring managers anguish sometimes over which candidate to ultimately hire. It’s not a decision that we...

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Please don’t burn that bridge…

I spend so much time talking about how to get a job – but never about how to leave a job. Sometimes that says just as much about you as a person as your tenure with a company. If you have been in the...

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Help Me, Help You… or Something Like That.

This one is short and sweet – just like the sentiment behind this blog post. I hope it sheds some light on a recent phenomenon that we have noticed. I recently received an email from one of our...

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Trying Something a Little Different

Typically at this time, every year, I’m writing a blog post about GDC, what booth number we are, and how excited we are to be seeing everyone. But, to quote Sesame Street – one of these things is not...

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Internships 2015?

I’m hoping that by now you all have read this posting on our website in regards to our Internship program for 2015: “To all of our enthusiastic students and future developers: Insomniac Games will not...

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Frequent Flyer Miles

This is the time of year when my frequent flyer miles get a BIG boost. After the holidays you say? Yup. After the holidays. Its internship and job fair time my friends. That means that I’ll be hitting...

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Booth #2536, 10,000 resumes and you…

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How I got into the Games Industry…

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Interns Are in the Air

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